WPILib 2012
WPILibRoboticsLibraryforFRC
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#include <Preferences.h>
Public Member Functions | |
std::vector< std::string > | GetKeys () |
std::string | GetString (const char *key, const char *defaultValue="") |
int | GetString (const char *key, char *value, int valueSize, const char *defaultValue="") |
int | GetInt (const char *key, int defaultValue=0) |
double | GetDouble (const char *key, double defaultValue=0.0) |
float | GetFloat (const char *key, float defaultValue=0.0) |
bool | GetBoolean (const char *key, bool defaultValue=false) |
INT64 | GetLong (const char *key, INT64 defaultValue=0) |
void | PutString (const char *key, const char *value) |
void | PutInt (const char *key, int value) |
void | PutDouble (const char *key, double value) |
void | PutFloat (const char *key, float value) |
void | PutBoolean (const char *key, bool value) |
void | PutLong (const char *key, INT64 value) |
void | Save () |
bool | ContainsKey (const char *key) |
void | Remove (const char *key) |
Static Public Member Functions | |
static Preferences * | GetInstance () |
The preferences class provides a relatively simple way to save important values to the cRIO to access the next time the cRIO is booted.
This class loads and saves from a file inside the cRIO. The user can not access the file directly, but may modify values at specific fields which will then be saved to the file when Save() is called.
This class is thread safe.
This will also interact with NetworkTable by creating a table called "Preferences" with all the key-value pairs. To save using NetworkTable, simply set the boolean at position "~S A V E~" to true. Also, if the value of any variable is " in the NetworkTable, then that represents non-existence in the Preferences table
bool Preferences::ContainsKey | ( | const char * | key | ) |
Returns whether or not there is a key with the given name.
key | the key |
bool Preferences::GetBoolean | ( | const char * | key, |
bool | defaultValue = false |
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Returns the boolean at the given key. If this table does not have a value for that position, then the given defaultValue value will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
double Preferences::GetDouble | ( | const char * | key, |
double | defaultValue = 0.0 |
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Returns the double at the given key. If this table does not have a value for that position, then the given defaultValue value will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
float Preferences::GetFloat | ( | const char * | key, |
float | defaultValue = 0.0 |
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Returns the float at the given key. If this table does not have a value for that position, then the given defaultValue value will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
Preferences * Preferences::GetInstance | ( | ) | [static] |
Get the one and only Preferences object
int Preferences::GetInt | ( | const char * | key, |
int | defaultValue = 0 |
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Returns the int at the given key. If this table does not have a value for that position, then the given defaultValue value will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
std::vector< std::string > Preferences::GetKeys | ( | ) |
Returns a vector of all the keys
INT64 Preferences::GetLong | ( | const char * | key, |
INT64 | defaultValue = 0 |
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Returns the long (INT64) at the given key. If this table does not have a value for that position, then the given defaultValue value will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
int Preferences::GetString | ( | const char * | key, |
char * | value, | ||
int | valueSize, | ||
const char * | defaultValue = "" |
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Returns the string at the given key. If this table does not have a value for that position, then the given defaultValue will be returned.
key | the key |
value | the buffer to copy the value into |
valueSize | the size of value |
defaultValue | the value to return if none exists in the table |
std::string Preferences::GetString | ( | const char * | key, |
const char * | defaultValue = "" |
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Returns the string at the given key. If this table does not have a value for that position, then the given defaultValue will be returned.
key | the key |
defaultValue | the value to return if none exists in the table |
void Preferences::PutBoolean | ( | const char * | key, |
bool | value | ||
) |
Puts the given boolean into the preferences table.
The key may not have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care) at some point after calling this.
key | the key |
value | the value |
void Preferences::PutDouble | ( | const char * | key, |
double | value | ||
) |
Puts the given double into the preferences table.
The key may not have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care) at some point after calling this.
key | the key |
value | the value |
void Preferences::PutFloat | ( | const char * | key, |
float | value | ||
) |
Puts the given float into the preferences table.
The key may not have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care) at some point after calling this.
key | the key |
value | the value |
void Preferences::PutInt | ( | const char * | key, |
int | value | ||
) |
Puts the given int into the preferences table.
The key may not have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care) at some point after calling this.
key | the key |
value | the value |
void Preferences::PutLong | ( | const char * | key, |
INT64 | value | ||
) |
Puts the given long (INT64) into the preferences table.
The key may not have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care) at some point after calling this.
key | the key |
value | the value |
void Preferences::PutString | ( | const char * | key, |
const char * | value | ||
) |
Puts the given string into the preferences table.
The value may not have quotation marks, nor may the key have any whitespace nor an equals sign
This will NOT save the value to memory between power cycles, to do that you must call Save() (which must be used with care). at some point after calling this.
key | the key |
value | the value |
void Preferences::Remove | ( | const char * | key | ) |
Remove a preference
key | the key |
void Preferences::Save | ( | ) |
Saves the preferences to a file on the cRIO.
This should NOT be called often. Too many writes can damage the cRIO's flash memory. While it is ok to save once or twice a match, this should never be called every run of IterativeRobot#TeleopPeriodic(), etc.
The actual writing of the file is done in a separate thread. However, any call to a get or put method will wait until the table is fully saved before continuing.